Effectsdistortiondrivetonemix
Distortion
Adds harmonic aggression and bite, with tone, mix, and output compensation.
Detailed explanation
Adds harmonic aggression and bite, with tone, mix, and output compensation.
The Distortion node is a straightforward way to add edge and body to a signal. It can be used subtly for warmth or pushed hard for aggressive textures.
To use it, insert Distortion after a source or bus, raise Drive until the texture appears, shape brightness with Tone, then use Mix and Output to blend and rebalance the result.
The dry/wet mix and output gain help place the distorted sound in context instead of only making it louder.
What to know
- • Useful for basses, leads, drums, and creative sound design.
- • Tone control helps focus the distortion brightness.
- • Mix and output gain make the result easier to stage.
Key controls
Drive
Control how much harmonic saturation is introduced.
Tone
Tilt the brightness of the distorted signal.
Mix / Output
Blend the effect and rebalance the final level.
Distortion node
Visual reference for distortion node.