Effectsdistortiondrivetonemix

Distortion

Adds harmonic aggression and bite, with tone, mix, and output compensation.

Detailed explanation
Adds harmonic aggression and bite, with tone, mix, and output compensation.

The Distortion node is a straightforward way to add edge and body to a signal. It can be used subtly for warmth or pushed hard for aggressive textures.

To use it, insert Distortion after a source or bus, raise Drive until the texture appears, shape brightness with Tone, then use Mix and Output to blend and rebalance the result.

The dry/wet mix and output gain help place the distorted sound in context instead of only making it louder.

What to know
  • Useful for basses, leads, drums, and creative sound design.
  • Tone control helps focus the distortion brightness.
  • Mix and output gain make the result easier to stage.
Key controls

Drive

Control how much harmonic saturation is introduced.

Tone

Tilt the brightness of the distorted signal.

Mix / Output

Blend the effect and rebalance the final level.

Distortion node

Visual reference for distortion node.