Node Reference
Effects
Processing nodes that shape dynamics, tone, time, filtering, and harmonic color.
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The compressor helps tame uneven dynamics, create sustain, or push sounds forward in a mix-like patch. It is useful on drums, basses, and complex layered sources.
Use the Limiter node near the end of the chain when you want a safety stage for hot patches or drums. It is more direct than the compressor and focuses on keeping levels under control.
The Distortion node is a straightforward way to add edge and body to a signal. It can be used subtly for warmth or pushed hard for aggressive textures.
The Overdrive node is useful when you want a warmer, more rounded edge than the Distortion node. It can thicken basses and leads, add bite to drums, or make a quiet part feel more forward without turning it into a harsh effect.
Bit Crusher is useful when you want crunchy digital edges, lo-fi drums, old sampler flavor, or harsh stepped textures. It can be subtle at higher bit settings or very destructive at low values.
Delay adds repeats to a signal and can either lock to the sequencer tempo or run freely in milliseconds. This makes it flexible for both rhythmic echoes and looser ambient spaces.
Comb Filter uses a very short delay with feedback to create peaks and notches in the sound. It can subtly color a source, make drums ring, or push a patch toward metallic and string-like textures.
Reverb is the main ambience node for placing sounds into a perceived room or tail. It works well after melodic sources, drums, or even filtered textures when you want depth.
The High Pass filter is useful for cleaning rumble, tightening low end, or making space for other layers. It can also become a creative effect when swept dynamically.
The Low Pass filter is useful for darkening sounds, smoothing harsh tops, or building classic subtractive sweeps. It often becomes one of the most expressive nodes when automated or LFO-modulated.
Band Pass is useful when you want to isolate the middle of a sound or create narrow sweeps. It can make broad signals feel more pointed and stylized.
Ring Tone adds metallic, sideband-rich movement by modulating the incoming audio with a built-in tone. It can be subtle at low frequency or aggressively inharmonic at higher settings.